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Tag: AI
Sony’s AI Ghost Will Play Hardest Games For You—Is This Cheating?
Get ready to skip the Malenia boss fight. Sony has patented an AI-powered ‘ghost’ system designed to show players the optimal path through difficult obstacles, and crucially, can even take over and play the tough sections for you. While accessibility is key, purists are already crying foul. This could fundamentally change how challenging games like Elden Ring or Bloodborne are experienced.
Gamers Deserve AI Disclosure. Steam’s Policy Isn’t Enough
The debate over generative AI in video games just heated up. While Steam introduced a policy requiring developers to disclose AI use, a major competitor is calling the policy “pointless.” For consumers pouring cash into new releases, knowing whether that art, voice work, or code was generated by AI isn’t just a niche concern—it’s about transparency and value. We need better rules now.
Blue Prince Publisher Denies AI Art Claims After 8-Year Dev
Publisher Raw Fury has issued a strong defense of the puzzle game Blue Prince following accusations of AI art usage. In a statement, they confirmed the game is “100% human-made” and the result of “eight years of development” by developer Dogubomb, refuting claims made in a retracted report.
Battlefield 6 Players Think They’ve Spotted Evidence Of AI-Generated Cosmetics
Battlefield 6 players believe they have found evidence of AI-generated art in the game’s cosmetics. A “Winter Warning” player card sticker shows an M4A1 rifle with two barrels, sparking outrage on Reddit. Fans criticize the quality, while EA has yet to respond to the allegations of AI usage.
Larian CEO Addresses “Lost in Translation” AI Backlash, Promises Divinity AMA
Larian CEO Swen Vincke says reports on the studio’s AI use were “lost in translation.” Confirming Divinity won’t replace artists with generative tools, he announced a transparent AMA for early 2026 to explain their process. Vincke insists AI is strictly for reference, not final assets.
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